Files
water-management-system/frontend/node_modules/zrender/lib/canvas/Layer.d.ts
T
bot_dev1 85df71fc28 feat: 实现供水运营专题大屏BI可视化
- 新增OperationDashboard.vue全屏大屏组件
- 添加6个核心KPI指标卡片: 进水总量/出水总量/产销差率/营收额/平均水质/报警次数
- 实现6个ECharts图表: 供水趋势/水质分布/报警统计/管网空间/设备状态/营收分析
- 创建静态HTML版本operation-dashboard.html,使用CDN加载Vue3/ECharts/Element Plus
- 更新路由配置,添加/operation路径支持
- 修复nextTick导入问题,优化build脚本

🚧 开发者: bot_dev1
📝 任务: #38 [BI] 运营仪表盘 + 供水专题大屏
2026-06-15 09:06:11 +08:00

68 lines
2.7 KiB
TypeScript

import { ImagePatternObject } from '../graphic/Pattern';
import CanvasPainter from './Painter';
import { GradientObject } from '../graphic/Gradient';
import Eventful from '../core/Eventful';
import { ElementEventCallback } from '../Element';
import Displayable from '../graphic/Displayable';
import BoundingRect from '../core/BoundingRect';
export interface LayerConfig {
clearColor?: string | GradientObject | ImagePatternObject;
motionBlur?: boolean;
lastFrameAlpha?: number;
}
export default class Layer extends Eventful {
id: string;
dom: HTMLCanvasElement;
domBack: HTMLCanvasElement;
ctx: CanvasRenderingContext2D;
ctxBack: CanvasRenderingContext2D;
painter: CanvasPainter;
clearColor: string | GradientObject | ImagePatternObject;
motionBlur: boolean;
lastFrameAlpha: number;
dpr: number;
virtual: boolean;
config: {};
incremental: boolean;
zlevel: number;
maxRepaintRectCount: number;
private _paintRects;
__dirty: boolean;
__firstTimePaint: boolean;
__used: boolean;
__drawIndex: number;
__startIndex: number;
__endIndex: number;
__prevStartIndex: number;
__prevEndIndex: number;
__builtin__: boolean;
constructor(id: string | HTMLCanvasElement, painter: CanvasPainter, dpr?: number);
getElementCount(): number;
afterBrush(): void;
initContext(): void;
setUnpainted(): void;
createBackBuffer(): void;
createRepaintRects(displayList: Displayable[], prevList: Displayable[], viewWidth: number, viewHeight: number): BoundingRect[];
debugGetPaintRects(): BoundingRect[];
resize(width: number, height: number): void;
clear(clearAll?: boolean, clearColor?: string | GradientObject | ImagePatternObject, repaintRects?: BoundingRect[]): void;
refresh: (clearColor?: string | GradientObject | ImagePatternObject) => void;
renderToCanvas: (ctx: CanvasRenderingContext2D) => void;
onclick: ElementEventCallback<unknown, this>;
ondblclick: ElementEventCallback<unknown, this>;
onmouseover: ElementEventCallback<unknown, this>;
onmouseout: ElementEventCallback<unknown, this>;
onmousemove: ElementEventCallback<unknown, this>;
onmousewheel: ElementEventCallback<unknown, this>;
onmousedown: ElementEventCallback<unknown, this>;
onmouseup: ElementEventCallback<unknown, this>;
oncontextmenu: ElementEventCallback<unknown, this>;
ondrag: ElementEventCallback<unknown, this>;
ondragstart: ElementEventCallback<unknown, this>;
ondragend: ElementEventCallback<unknown, this>;
ondragenter: ElementEventCallback<unknown, this>;
ondragleave: ElementEventCallback<unknown, this>;
ondragover: ElementEventCallback<unknown, this>;
ondrop: ElementEventCallback<unknown, this>;
}