Files
water-management-system/frontend/node_modules/@cesium/engine/Source/Shaders/PrimitiveGaussianSplatFS.glsl
T
bot_dev1 85df71fc28 feat: 实现供水运营专题大屏BI可视化
- 新增OperationDashboard.vue全屏大屏组件
- 添加6个核心KPI指标卡片: 进水总量/出水总量/产销差率/营收额/平均水质/报警次数
- 实现6个ECharts图表: 供水趋势/水质分布/报警统计/管网空间/设备状态/营收分析
- 创建静态HTML版本operation-dashboard.html,使用CDN加载Vue3/ECharts/Element Plus
- 更新路由配置,添加/operation路径支持
- 修复nextTick导入问题,优化build脚本

🚧 开发者: bot_dev1
📝 任务: #38 [BI] 运营仪表盘 + 供水专题大屏
2026-06-15 09:06:11 +08:00

19 lines
636 B
GLSL

//
// Fragment shader for Gaussian splats.
// Renders a Gaussian splat within a quad, discarding fragments outside the unit circle.
// Applies an approximate Gaussian falloff based on distance from the center and outputs
// a color modulated by the alpha and Gaussian weight.
//
void main() {
if (v_splitDirection < 0.0 && gl_FragCoord.x > czm_splitPosition) discard;
if (v_splitDirection > 0.0 && gl_FragCoord.x < czm_splitPosition) discard;
float A = -dot(v_vertPos, v_vertPos);
if (A < -4.) {
discard;
}
float B = exp(A * 4.) * v_splatColor.a ;
out_FragColor = vec4(v_splatColor.rgb * B , B);
}