Files
water-management-system/frontend/node_modules/@cesium/engine/Source/Shaders/BufferPointMaterialFS.glsl
T
bot_dev1 85df71fc28 feat: 实现供水运营专题大屏BI可视化
- 新增OperationDashboard.vue全屏大屏组件
- 添加6个核心KPI指标卡片: 进水总量/出水总量/产销差率/营收额/平均水质/报警次数
- 实现6个ECharts图表: 供水趋势/水质分布/报警统计/管网空间/设备状态/营收分析
- 创建静态HTML版本operation-dashboard.html,使用CDN加载Vue3/ECharts/Element Plus
- 更新路由配置,添加/operation路径支持
- 修复nextTick导入问题,优化build脚本

🚧 开发者: bot_dev1
📝 任务: #38 [BI] 运营仪表盘 + 供水专题大屏
2026-06-15 09:06:11 +08:00

29 lines
848 B
GLSL

in vec4 v_pickColor;
in vec4 v_color;
in vec4 v_outlineColor;
in float v_innerRadiusFrac;
void main()
{
// Distance between fragment and point center, 0 to 0.5.
float distanceToCenter = length(gl_PointCoord - vec2(0.5));
float delta = fwidth(distanceToCenter);
float outerLimit = 0.5;
float innerLimit = 0.5 * v_innerRadiusFrac;
float outerAlpha = 1.0 - smoothstep(max(0.0, outerLimit - delta), outerLimit, distanceToCenter);
float innerAlpha = 1.0 - smoothstep(innerLimit - delta, innerLimit, distanceToCenter);
vec4 color = vec4(mix(v_outlineColor.rgb, v_color.rgb, innerAlpha), outerAlpha);
color.a *= mix(v_outlineColor.a, v_color.a, innerAlpha);
if (color.a < 0.005) // matches 0/255 and 1/255
{
discard;
}
out_FragColor = czm_gammaCorrect(color);
czm_writeLogDepth();
}