Files
water-management-system/frontend/node_modules/@cesium/engine/Source/Scene/getMetadataProperty.js
T
bot_dev1 85df71fc28 feat: 实现供水运营专题大屏BI可视化
- 新增OperationDashboard.vue全屏大屏组件
- 添加6个核心KPI指标卡片: 进水总量/出水总量/产销差率/营收额/平均水质/报警次数
- 实现6个ECharts图表: 供水趋势/水质分布/报警统计/管网空间/设备状态/营收分析
- 创建静态HTML版本operation-dashboard.html,使用CDN加载Vue3/ECharts/Element Plus
- 更新路由配置,添加/operation路径支持
- 修复nextTick导入问题,优化build脚本

🚧 开发者: bot_dev1
📝 任务: #38 [BI] 运营仪表盘 + 供水专题大屏
2026-06-15 09:06:11 +08:00

49 lines
1.7 KiB
JavaScript

import defined from "../Core/defined.js";
/**
* Return the `PropertyTextureProperty` from the given `StructuralMetadata`
* that matches the given description.
*
* If the given structural metadata is `undefined`, then `undefined` is returned.
*
* Otherwise, this method will check all the property textures in the given
* structural metadata.
*
* If it finds a property texture that has a class with an `_id` that matches
* the given name, and that contains a property for the given property name, then
* this property is returned.
*
* Otherwise, `undefined` is returned
*
* @param {StructuralMetadata} structuralMetadata The structural metadata
* @param {string} className The name of the metadata class
* @param {string} propertyName The name of the metadata property
* @returns {PropertyTextureProperty|undefined}
* @private
*/
function getMetadataProperty(structuralMetadata, className, propertyName) {
if (!defined(structuralMetadata)) {
return undefined;
}
const propertyTextures = structuralMetadata.propertyTextures;
for (const propertyTexture of propertyTextures) {
const metadataClass = propertyTexture.class;
if (metadataClass.id === className) {
const properties = propertyTexture.properties;
const property = properties[propertyName];
if (defined(property)) {
return property;
}
}
}
// Note: This could check for property attributes in a similar
// way. But since picking arbitrary property attributes via the
// frame buffer is not supported yet, returning "undefined" here
// causes the picking to bail out early and safely when no
// property texture was found.
// See https://github.com/CesiumGS/cesium/issues/12225
return undefined;
}
export default getMetadataProperty;