Files
water-management-system/frontend/node_modules/@cesium/engine/Source/Scene/ConeEmitter.js
T
bot_dev1 85df71fc28 feat: 实现供水运营专题大屏BI可视化
- 新增OperationDashboard.vue全屏大屏组件
- 添加6个核心KPI指标卡片: 进水总量/出水总量/产销差率/营收额/平均水质/报警次数
- 实现6个ECharts图表: 供水趋势/水质分布/报警统计/管网空间/设备状态/营收分析
- 创建静态HTML版本operation-dashboard.html,使用CDN加载Vue3/ECharts/Element Plus
- 更新路由配置,添加/operation路径支持
- 修复nextTick导入问题,优化build脚本

🚧 开发者: bot_dev1
📝 任务: #38 [BI] 运营仪表盘 + 供水专题大屏
2026-06-15 09:06:11 +08:00

62 lines
1.7 KiB
JavaScript

import Cartesian3 from "../Core/Cartesian3.js";
import Check from "../Core/Check.js";
import CesiumMath from "../Core/Math.js";
const defaultAngle = CesiumMath.toRadians(30.0);
/**
* A ParticleEmitter that emits particles within a cone.
* Particles will be positioned at the tip of the cone and have initial velocities going towards the base.
*
* @alias ConeEmitter
* @constructor
*
* @param {number} [angle=Cesium.Math.toRadians(30.0)] The angle of the cone in radians.
*/
function ConeEmitter(angle) {
this._angle = angle ?? defaultAngle;
}
Object.defineProperties(ConeEmitter.prototype, {
/**
* The angle of the cone in radians.
* @memberof CircleEmitter.prototype
* @type {number}
* @default Cesium.Math.toRadians(30.0)
*/
angle: {
get: function () {
return this._angle;
},
set: function (value) {
//>>includeStart('debug', pragmas.debug);
Check.typeOf.number("value", value);
//>>includeEnd('debug');
this._angle = value;
},
},
});
/**
* Initializes the given {Particle} by setting it's position and velocity.
*
* @private
* @param {Particle} particle The particle to initialize
*/
ConeEmitter.prototype.emit = function (particle) {
const radius = Math.tan(this._angle);
// Compute a random point on the cone's base
const theta = CesiumMath.randomBetween(0.0, CesiumMath.TWO_PI);
const rad = CesiumMath.randomBetween(0.0, radius);
const x = rad * Math.cos(theta);
const y = rad * Math.sin(theta);
const z = 1.0;
particle.velocity = Cartesian3.fromElements(x, y, z, particle.velocity);
Cartesian3.normalize(particle.velocity, particle.velocity);
particle.position = Cartesian3.clone(Cartesian3.ZERO, particle.position);
};
export default ConeEmitter;