- 新增OperationDashboard.vue全屏大屏组件 - 添加6个核心KPI指标卡片: 进水总量/出水总量/产销差率/营收额/平均水质/报警次数 - 实现6个ECharts图表: 供水趋势/水质分布/报警统计/管网空间/设备状态/营收分析 - 创建静态HTML版本operation-dashboard.html,使用CDN加载Vue3/ECharts/Element Plus - 更新路由配置,添加/operation路径支持 - 修复nextTick导入问题,优化build脚本 🚧 开发者: bot_dev1 📝 任务: #38 [BI] 运营仪表盘 + 供水专题大屏
60 lines
1.7 KiB
GLSL
60 lines
1.7 KiB
GLSL
in vec3 v_outerPositionWC;
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uniform vec3 u_hsbShift;
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#ifndef PER_FRAGMENT_ATMOSPHERE
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in vec3 v_mieColor;
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in vec3 v_rayleighColor;
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in float v_opacity;
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in float v_translucent;
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#endif
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void main (void)
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{
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float lightEnum = u_radiiAndDynamicAtmosphereColor.z;
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vec3 lightDirection = czm_getDynamicAtmosphereLightDirection(v_outerPositionWC, lightEnum);
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vec3 mieColor;
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vec3 rayleighColor;
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float opacity;
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float translucent;
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#ifdef PER_FRAGMENT_ATMOSPHERE
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computeAtmosphereScattering(
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v_outerPositionWC,
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lightDirection,
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rayleighColor,
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mieColor,
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opacity,
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translucent
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);
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#else
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mieColor = v_mieColor;
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rayleighColor = v_rayleighColor;
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opacity = v_opacity;
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translucent = v_translucent;
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#endif
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vec4 color = computeAtmosphereColor(v_outerPositionWC, lightDirection, rayleighColor, mieColor, opacity);
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#ifndef HDR
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color.rgb = czm_pbrNeutralTonemapping(color.rgb);
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color.rgb = czm_inverseGamma(color.rgb);
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#endif
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#ifdef COLOR_CORRECT
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const bool ignoreBlackPixels = true;
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color.rgb = czm_applyHSBShift(color.rgb, u_hsbShift, ignoreBlackPixels);
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#endif
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// For the parts of the sky atmosphere that are not behind a translucent globe,
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// we mix in the default opacity so that the sky atmosphere still appears at distance.
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// This is needed because the opacity in the sky atmosphere is initially adjusted based
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// on the camera height.
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if (translucent == 0.0) {
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color.a = mix(color.b, 1.0, color.a) * smoothstep(0.0, 1.0, czm_morphTime);
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}
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out_FragColor = color;
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}
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